Big Walk
Big Walk is one of the best games I’ve played this year. It is utterly unique, and I feel like it’s been lost in the friendslop category.
It is a gorgeous, wonderful experience. It’s rarely meditative and often hilarious. It requires teamwork, communication, and a dash of inventive creativity.
It’s an endless anecdote machine. “Remember when we did…” will come up a lot.
The first time you activate the monorail. (and the moment you realise there’s more than one.)
Stopping to marvel at a sunrise.

Discovering the underground tunnels and the nightclub.
Strapping a radio to someone’s back so they can’t turn it off. The music’s great, too.

Accidentally kicking your own walkie-talkie off a cliff and scrambling down after it.
The noise from smearing your hands on glass windows.
The first time you’re seperated from your crew and suddenly a flare gun lights up the night sky.

Finding the megaphone and using it for nothing useful.
The glorious, bittersweet ending.
And the puzzles, which is the meat of the game - each one involves learning a new way to communicate, strategise, and work as a team.
A joyous game. Get it and do some Big Walking. I hope there’s DLC and it’s called Bigger Walk.
